Description: This spell is essentially like a spectral force spell which operates through a program (similar to programmed illusion) determined by the caster. It is thus unnecessary for the illusionist to concentrate on the spell for longer than 5 segments after casting it, as the program has been started and will continue. The illusion has visual, full audio, olfactory and thermal components. If any viewer actively attempts to disbelieve the dweomer, then he or she gains a saving throw versus spell. If any viewer successfully disbelieves and communicates this fact to other viewers able to comprehend the communication, each such viewer gains a saving throw versus spell with a +4 bonus.
Material Component(s): A bit of fleece and several grains of sand