Chaos (Enchantment Charm)


Spell Level        : 5            
Range               : 1/2"/ level Components         : V, S, M
Duration            : 1 round / level Casting Time        : 5 segments
Area of Effect    : up to 4" X 4" Saving Throw       : Special

Description: This spell is similar to the seventh level druid spell confusion spell. But all creatures in the area of effect are confused for the duration of the spell. Only fighters other than paladins and rangers and illusionist are able to combat the spell effects and are thus allowed a saving throw. Similarly, monsters which do not employ magic and have intelligences of 4 or less are entitled to a saving throw.

Material Component(s): A small disk of bronze and a small rod of iron



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