Shadow Monsters (Illusion/Phantasm)


Spell Level        : 4            
Range               : 3" Components         : V, S
Duration            : 1 round / level Casting Time        : 4 segments
Area of Effect    : 2" X 2" Saving Throw       : Special

Description: This spell enables the illusionist to create semi-real phantasms of one or more monsters. The total hit dice of the shadow monster or monsters cannot exceed the level of the illusionist; All monsters created must be of the same sort. They have 20% of the hit points they would normally have. To determine this, role the appropriate hit dice and multiply by .20, any score less than .4 is dropped -in case of monsters with one or fewer hit dice, this indicates the monster was not successfully created- and scores of .4 or greater are rounded up to one hit point. If the creature or creatures viewing the monsters fail their save and believe the illusion, the monsters perform as normal with respects to AC and attack forms. If the viewer makes their save, the monsters are AC 10 and do only 20% normal damage (dropping fractional damage less than .4 like with hit points)





< - - Back To Illusionist Spells