Description: : This spell enables the illusionist to pay upon natural fears to cause the subject creature to perceive the spell caster as someone or something inimical. Without actually knowing what this is, the illusionist merely advances threateningly upon the subject, and if a successful saving throw versus is not made, the creature will react by rapidly turning and fleeing in as opposite a direction from the illusionist as possible (effects as a wand of fear, though items carried are not dropped). Although the spell caster does not actually pursue the fleeing creature, a phantasm from its own mind will. However, each round after the initial casting the creature is entitled to a new save, and each such save is a +1 per round, until spell is broken. Spell only works on creatures with an intelligence of not less than 1.